The headline is a little bit click-bait-y, but I want to highlight one of the easily overlooked risks of using slices in Golang. First of all, there’s nothing really wrong with the way slices work. A trade-off was made. It is not necessarily the same trade-off I would make, but such is engineering. Consider Arrays First, let’s map what a slice is because it might not be obvious unless you’ve been writing Golang programs for a while.
Posts with the tag arrays: